Here I Stand: Wars of the Reformation, 1517-1555
Here I Stand: Wars of the Reformation, 1517-1555
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"Here I Stand: Wars of the Reformation, 1517-1555" is the first game in over 25 years to cover the political and religious conflicts of early 16th-century Europe. Set in a dynamic 40-year period, this game features historical figures like Martin Luther, Henry VIII, and Suleiman the Magnificent. Using a unique card-driven system, "Here I Stand" captures the era's political and religious turmoil on a point-to-point map.
The game includes six main powers, each with a unique path to victory. The Ottoman player seeks to dominate Christian Europe through military and naval conquests, while the Hapsburgs, under Charles V, defend their sprawling empire from multiple threats. England, led by Henry VIII, balances securing an heir and expanding influence. France, under Francis I, pursues victory through New World exploits and cultural achievements.
The Papacy and Protestant factions engage in a religious struggle, with Martin Luther's posting of the 95 Theses sparking a conflict over religious control. The game's innovative system models the spread of religious beliefs and includes theological debates that can dramatically alter the game's course.
"Here I Stand" also features secret deal-making and alliance-building, emphasizing diplomacy in the pre-turn Diplomacy Phase. The card deck, filled with event and response cards, allows for strategic backstabbing and disruption of opponents' plans.
Inspired by games like A Mighty Fortress and The Napoleonic Wars, "Here I Stand" integrates elements of religious conversions, New World exploration, Mediterranean piracy, and minor power coercion. The game balances complexity with fast-paced mechanics, incorporating unique 16th-century elements like mercenaries, army wintering, and siege operations.
"Here I Stand: Wars of the Reformation, 1517-1555" is available now at Boarding School Games.
Key Features:
- Comprehensive coverage of 16th-century political and religious conflicts
- Unique card-driven system for dynamic gameplay
- Six distinct powers with individual paths to victory
- Emphasis on secret deal-making and alliance-building
- Integration of historical events and figures for an immersive experience
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